Sunday, March 11, 2012

Igitur qui desiderat pacem, praeparet bellum.

It is a matter of life and death, a road either to safety or to ruin. Hence it is a subject of inquiry which can on no account be neglected.

A good point was brought up with my last post: "What do you think people have been trying to do for the past couple of years? Do you think runners just sit around scratching their butts 24/7?"

No, I do not think that. I believe that the runners have been running and fighting against the Slender Man and his servants. But there is a different between running and fighting and war. We must wage war in order to win.

What does this mean? This means we must become organized. We must not be a disparate horde of runners, spread across nations and continents, knowing of each other only through a line of blogs. We must become like our enemy, like the proxies and servants of the Slender Man, the ones who have a bureaucracy, an order to themselves. We must make ourselves into an army in order to defeat an enemy that overpowers us.

This will not be easy. It will, in fact, be incredibly difficult. But it must be done if the Slender Man is to die.

All warfare is based on deception. 
Hence, when able to attack, we must seem unable; when using our forces, we must seem inactive; when we are near, we must make the enemy believe we are far away; when far away, we must make him believe we are near.

The waging of war, especially against an enemy as powerful as the Slender Man, is not a simple task. We should all read The Art of War and prepare ourselves for the task at hand. We must fight not individual battles, but with an army at our side.

We must be smart and clever and quick.

It is our war to fight, but named for our enemy:

The Slender War.


  1. ...
    Well... shit, this makes a lot of sense.
    I... I actually talked about a theory like this one for a while...

    I... Yeah... You might be right. I guess we'll just have to try...

    Win or die fighting, right?

    1. Win or die fighting, we must dree our weird.

      Thank you.